The Bachelor's Degree in Animation is a degree that aims to train students in design, digital art and interactive environments. With a focus on experiential learning, you will study in a multidisciplinary way, working on real projects and cases.
As a student of the Animation Degree program, you will learn in top notch facilities, such as a professional Tech Factory studio, Wacom Classrooms, Virtual and Augmented Reality Lab, Digital Fabrication Lab – FabLab, or a Chroma Room, to develop the necessary skills in digital animation and achieve a successful career.
Official degree issued by Universidad Europea de Madrid
| Madrid (centro) | Start: 14 sep. 2026 | School of Design and Creative Technologies |
Join the club that has developed and launched several professional video games on the market.
Round off your degree with your professional demo reel, which you can show to agencies and studios as you leap into the working world.
Tech Factory, Wacom Rooms, Render Farm, XR Lab, specific labs at Creative Campus, and more.

We have agreements with many universities in different continents so that you can choose the one that best suits your training.
First year
| Course | ECTS | Type | Language |
|---|---|---|---|
| Ethics and Professional Effectiveness | 6 | Basic | English (en) |
| History of Animation | 6 | Basic | English (en) |
| Artistic Drawing | 6 | Basic | English (en) |
| 2D Animation: Traditional Techniques | 6 | Basic | English (en) |
| Theory of Color and Light | 6 | Basic | English (en) |
| Anatomy | 6 | Basic | English (en) |
| 2D Animation: Digital | 6 | Mandatory | English (en) |
| Vector Design and Digital Illustration | 6 | Basic | English (en) |
| Character Design and Concept Art | 6 | Basic | English (en) |
| Animation Project I | 6 | Mandatory | English (en) |
Second year
| Course | ECTS | Type | Language |
|---|---|---|---|
| Influence and Relational Impact | 6 | Mandatory | English (en) |
| Script and Storyboard | 6 | Mandatory | English (en) |
| 3D Modeling I: Form | 6 | Basic | English (en) |
| Audiovisual Composition | 6 | Basic | English (en) |
| Rigging | 6 | Mandatory | English (en) |
| Lighting and Texturing | 6 | Mandatory | English (en) |
| 3D Modeling II: Characters | 6 | Mandatory | English (en) |
| 3D Animation I: Layout | 6 | Mandatory | English (en) |
| 3D Modeling III: Environments | 6 | Mandatory | English (en) |
| Animation Project II | 6 | Mandatory | English (en) |
Third year
| Course | ECTS | Type | Language |
|---|---|---|---|
| Creative Techniques | 6 | Mandatory | English (en) |
| 3D Modeling IV: Organic | 6 | Mandatory | English (en) |
| Sound Design and Music Fundamentals | 6 | Mandatory | English (en) |
| 3D Animation II: Characters | 6 | Mandatory | English (en) |
| Editing and Montage | 6 | Mandatory | English (en) |
| 3D Animation III: Rendering | 6 | Mandatory | English (en) |
| Visual Effects | 6 | Mandatory | English (en) |
| 3D Animation IV: Facial | 6 | Mandatory | English (en) |
| Production, Distribution, and Exhibition | 6 | Mandatory | English (en) |
| Animation Project III | 6 | Mandatory | English (en) |
Fourth year
| Course | ECTS | Type | Language |
|---|---|---|---|
| Entrepreneurial Leadership | 6 | Mandatory | English (en) |
| External Internships | 12 | Mandatory | English (en) |
| Final Project | 18 | Mandatory | English (en) |
| Hair and Costume Design | 6 | Elective | English (en) |
| Background, Environment, and Architecture Design | 6 | Elective | English (en) |
| 3D Development Environments | 6 | Elective | English (en) |
| Photography and Digital Imaging | 6 | Elective | English (en) |
| Transmedia Narratives | 6 | Elective | English (en) |
| Graphic Programming | 6 | Elective | English (en) |
| Virtual Reality and Augmented Reality | 6 | Elective | English (en) |
| Cinematic Direction and Production | 6 | Elective | English (en) |
| Video Game Technology and Virtual Scene Design | 6 | Elective | English (en) |
| Theory and History of Audiovisual and Interactive Media | 6 | Elective | English (en) |
| Extended External Internships | 6 | Elective | English (en) |
| University Activities | 6 | Elective | English (en) |
Internships in companies are a key element in your training. Gaining experience after what you have learned in your degree is the best way to enter the labor market. There are two types of internships, curricular (included in your curriculum) and extracurricular (those you can do voluntarily).
To carry out curricular internships in companies, you will need to have 50% of the credits approved and enroll the subject before starting your internship. These practices are monitored by the company and the internship teacher, as well as the realization of intermediate and final reports for evaluation.
If you want to improve your work experience before finishing your university education, you can do extracurricular internships. You can do them in any course but we remind you that the practices are a training complement to your studies; Therefore, the more knowledge you have acquired throughout the career, the more you will get out of the internship experience.
Consult the list of companies
Graduates in Animation will be able to develop their profession in the Animation sector for feature films and short films, series, advertising or video games, whether 2D or 3D, traditional or digital.
In addition to specializing in character design or visual effects, both highly demanded profiles currently in the industry, you will be able to develop your profession as:
Start your future at Universidad Europea
You can become a student at Universidad Europea in three easy steps.
1
Start your admission process by calling +34 917407272 or request information and our advisors will contact you.
2
Once you have been admitted, secure your place by paying the reservation fee.
3
Submit the required documents to formalise your enrollment.
Scholarships and financial aid
We want to help you. If you want to study at the Universidad Europea, you will have at your disposal a wide selection of own and official scholarships.
Credit recognition and transfers
You don’t have to stick with something you don’t like. That’s why we’ve designed specific plans for credit recognition and transfers.
Request your online credit recognition review, transfer your academic file and start studying at Universidad Europea.
Animation Degree is ideal for students interested in:
The admission tests for this degree will be weighted as follows:
The competency test: evaluates the student's potential, not only in the elements related to the keys to academic success, but also in the competencies most valued by employers in recent graduates entering the labor market.
Interview: The purpose of the interview is to evaluate the adequacy of the student's profile to successfully undertake the proposed degree program and to inform the student about the graduate's profile.
The requirements for access to the degree are as follows:
Applicants with work and professional experience in relation to an education, who do not have any academic qualification enabling them to access the university by other routes and who are or have reached 40 years of age before October 1 of this year.

Get to know the facilities and discover why Universidad Europea is made for you.
To become a 2D or 3D animator, it is essential to study a degree in Animation or related areas of design. This type of training teaches you specific animation techniques, both in 2D and 3D, including modeling, rigging, texturing and character animation. In addition, it will help you acquire skills in specialized software and visual storytelling concepts to create impactful and effective animations.
With a BA Animation Degree in Madrid (Spain) you will be able to work in a wide variety of companies and studios, including teams dedicated to the development and creation of video games. You will also have opportunities in the film industry, both in short films and digital animation series. In addition, you will be able to work in advertising, marketing and communication companies.
To become an animator you have to study a degree in Animation where you will learn about illustration, character creation and development, landscapes and storytelling. You will learn 2D and 3D animation techniques, and how to integrate virtual reality into your projects to create immersive and innovative experiences.
In Spain, the salary of an entertainer can vary depending on the experience, the type of company, the community and the sector in which he/she works. According to Glassdoor, the average salary for an animator in Spain is usually around 23,000 to 28,000 euros gross per year. Animators with more experience or in specialized roles, such as 3D animators, may have higher salaries.
To study the Animation Degree in Madrid at the Universidad Europea you do not need a specific cut-off mark, you only need to have passed the University Entrance Exam (EVAU). For any questions, please contact the admissions office 917 94 73 73 93